
Slay the Spire 2 Card
Fear
Fear is a Common Necrobinder Attack that costs 1 energy. Deal 7 damage. Apply 1 Vulnerable.
- Character
- Necrobinder
- Type
- Attack
- Rarity
- Common
- Cost
- 1 Energy
- Target
- AnyEnemy
- Keywords
- Ethereal
Card text
Deal 7 damage. Apply 1 Vulnerable.
Upgraded card text
Deal 8 damage. Apply 2 Vulnerable.
How to evaluate it
Judge Fear by the job it fills in your current deck, the fights ahead, and whether its 1 energy competes with a more urgent play. A card being common does not make it an automatic pick. Check its class guides and the current patch notes before treating any single-card rating as universal.
Related strategy
Use the guide search to find builds and boss plans that mention Fear, Necrobinder, or Ethereal.
Used in real decisions
Guides that mention Fear
Brightest Flame v0.111 Guide: When 2 Max HP Is Worth SpendingBrightest Flame now costs 2 Max HP in v0.111. Learn when its 2 Energy and 2-card draw prevent more damage than the permanent health cost.A10 Win Rate Guide: Why Slay the Spire 2 Runs Still Feel HardWhat the official Slay the Spire 2 A10 win-rate snapshot means, plus a practical review method for pathing, drafting, potions, and boss prep.Relic vs Card Removal: What Should You Buy First?A shop decision guide for choosing between relics and card removal in Slay the Spire 2, with clear examples for beginner and mid-run decks.Economy GuideA focused Slay the Spire 2 economy guide for gold, shops, card removes, relic purchases, potions, and long-term value.Common Mistakes to AvoidThe most common Slay the Spire 2 beginner mistakes, including deck bloat, bad pathing, potion hoarding, weak scaling, and greedy elite fights.