Slay the Spire 2 All Bosses Guide: Act-by-Act Prep and Counters
Prepare for every documented Slay the Spire 2 boss with an act-by-act checklist, linked move data, and the deck jobs that prevent boss losses.
Boss Hub
Beat Slay the Spire 2 bosses with matchup guides, final shop planning, potion jobs, scaling checks, and current beta fight notes.
4
Deck Jobs
15
Documented Bosses
A10
Risk Level
v0.107.1
Main Context
Recommended Path
Prepare for every documented Slay the Spire 2 boss with an act-by-act checklist, linked move data, and the deck jobs that prevent boss losses.
A boss preparation checklist for judging damage, block, scaling, potions, upgrades, and route choices before major fights.

Beat Aeonglass with a practical turn plan for Ebb, Eye Lasers, and Increasing Intensity, plus current branch values, potion jobs, and deck checks.
How to prepare for Skulking Colony in Slay the Spire 2 v0.106.1, including deck checks, potion plans, AoE value, and route decisions.
A late-run Slay the Spire 2 boss preparation guide covering complete win conditions, deck consistency, potion planning, and final shop decisions.
More Reading
A Slay the Spire 2 defensive strategy guide for block, weakness, enemy intent, health preservation, and surviving dangerous turns.
A complete potion guide for Slay the Spire 2 covering when to use potions, which potions to save, and how to maximize their value in every act.

What the official Slay the Spire 2 A10 win-rate snapshot means, plus a practical review method for pathing, drafting, potions, and boss prep.
Quick Answers
Most boss losses come from missing one deck job: scaling, burst defense, potion coverage, or draw consistency. Boss preparation starts several nodes before the fight.
Start with Aeonglass and Skulking Colony because they expose slow setup, poor hand quality, and decks that cannot answer several problems in one turn.