Ironclad Exhaust Build Guide: Ashen Strike, Corruption, and Infinite Cycling
A practical Ironclad exhaust build guide for Slay the Spire 2 covering Ashen Strike scaling, Corruption cycling, and how to turn card removal into your win condition.
Guide Updates
This is the site changelog for guide content. It is not an official patch notes page; it tracks refreshed Spire Builds pages, new topic clusters, and pages worth rechecking after updates.
Latest Changes
A practical Ironclad exhaust build guide for Slay the Spire 2 covering Ashen Strike scaling, Corruption cycling, and how to turn card removal into your win condition.
A practical Necrobinder Doom build guide for Slay the Spire 2 covering Doom mechanics, Osty summons, instant-kill thresholds, and how to bypass enemy defenses entirely.
A beginner-friendly Regent guide for Slay the Spire 2 covering the Stars resource, Forge mechanic, the Sovereign Blade, and practical deckbuilding strategies.
A practical Silent shiv build guide for Slay the Spire 2 covering blade generation, Accuracy scaling, Knife Trap finishers, and Sly discard synergy.
A practical Act 1 route planning checklist for choosing fights, elites, shops, campfires, and safer paths in Slay the Spire 2.
A practical Act 2 survival guide covering defensive upgrades, route choices, scaling, potions, shops, and how to stop losing after a strong Act 1.
Learn how to prepare an Act 3 deck with enough scaling, defense, draw, and consistency to finish long fights instead of stalling out.
A beginner-friendly guide to early card picks, covering damage, block, scaling, utility, and when skipping a reward is better than adding a card.
A beginner potion guide explaining when to use potions, which potion effects are easiest to value, and why hoarding potions loses runs.
A beginner-friendly relic guide explaining which relic effects are easiest to use, when to value consistency, and how to avoid risky relic picks.
A beginner-focused character choice guide explaining how to pick a starter character by clarity, defense, damage, scaling, and learning value.
A boss preparation checklist for judging damage, block, scaling, potions, upgrades, and route choices before major fights.
Learn when to remove starter cards, how removal improves consistency, and when buying cards or relics matters more than deleting weak cards.
A practical guide to card draw and energy, explaining why strong decks need both consistency and enough resources to play their best hands.
A practical relic tier list framework for beginners, ranking relic effects by consistency, route impact, shop value, and ease of use.
A shop decision guide for choosing between relics and card removal in Slay the Spire 2, with clear examples for beginner and mid-run decks.
A practical campfire guide explaining when to rest, when to upgrade, and how to judge health, elites, bosses, and deck power.
A deck size guide explaining when small decks are stronger, when large decks are safer, and how beginners should think about consistency.