
A10 Potion Planning Guide for v0.106.1
A Slay the Spire 2 A10 beta guide for assigning potion jobs, surviving bad draws, and routing safely after v0.106.1.
Category
Gold, health, potions, shops, card rewards, and upgrade economy guides.

A Slay the Spire 2 A10 beta guide for assigning potion jobs, surviving bad draws, and routing safely after v0.106.1.

A beginner potion guide explaining when to use potions, which potion effects are easiest to value, and why hoarding potions loses runs.

Learn when to remove starter cards, how removal improves consistency, and when buying cards or relics matters more than deleting weak cards.

A practical guide to card draw and energy, explaining why strong decks need both consistency and enough resources to play their best hands.

A practical campfire guide explaining when to rest, when to upgrade, and how to judge health, elites, bosses, and deck power.

A focused Slay the Spire 2 economy guide for gold, shops, card removes, relic purchases, potions, and long-term value.

A Slay the Spire 2 resource guide for managing health, gold, potions, card rewards, upgrades, and removes across a full run.

A complete potion guide for Slay the Spire 2 covering when to use potions, which potions to save, and how to maximize their value in every act.

A practical shop guide for Slay the Spire 2 teaching gold management, purchase priorities, and when to remove cards instead of buying new ones.