There are two art prompts in Mega Crit's September newsletter, and mixing their instructions is an easy mistake. One asks you to imagine the creature behind a silhouette. The other asks for a Halloween-themed newsletter cover.

This is a participation guide, not a gameplay leak. The creature teaser does not provide combat statistics or a confirmed playable character.

Choose which brief you are answering

The official September 25 brief sets October 8 as the submission date for both prompts. The cover request has additional presentation requirements: 800x450 pixels, no text, and space for a title. Those dimensions are stated for the cover, not as a universal rule for the separate silhouette exercise.

Read the original prompt before starting a polished piece. If you want to answer both, prepare two clearly identified submissions rather than relying on someone to infer which part of one image belongs to each activity.

The following preparation advice is our suggested workflow, not an additional set of rules from Mega Crit.

For Spire Spotting, make the guess readable

Keep the official silhouette visible in a reference window while sketching. Start by deciding what you think each large shape represents. A clear interpretation of the outline is easier to understand than a highly detailed creature whose connection to the prompt is hard to see.

Try a small rough version before rendering. If the pose only reads when zoomed in, simplify the overlapping shapes. Distinct limbs, a clear face direction, and a limited set of focal details can make the idea legible without requiring a paragraph of explanation.

Label invented lore or mechanics as your own interpretation if you include them in accompanying commentary. A fan hypothesis is not evidence of what will ship.

For the cover, test the composition at its final size

Create the canvas at the requested dimensions or export a correctly sized copy at the end. Keep an editable original separately so that cropping or color adjustments do not destroy the only version of the work.

Leave a genuinely quiet area for the newsletter title. Merely omitting your own lettering is not enough if every part of the image is crowded with high-contrast detail. View the exported image at its actual size and check that the main subject still reads.

A useful personal check is to temporarily place a plain rectangle over the intended title area in your editing file. Remove that test layer before exporting the final artwork. This is a composition aid, not an official template.

Prepare a clean submission

Use the official email address or the official Discord fanart channel named in the newsletter. For email, a short subject identifying the prompt and a brief note with your preferred creator name can help keep the submission understandable.

Open the final exported file before sending it. Check the dimensions when relevant, confirm that a draft overlay has not been left visible, and make sure the attachment is the intended version.

The newsletter does not specify a timezone or closing hour. Do not plan around an assumed last-minute cutoff. Send early enough to notice an upload failure or missing attachment.

Keep participation separate from patch expectations

Submitting artwork does not imply selection, a prize, or an announced game-update date. Avoid presenting any of those as part of the offer.

For the actual development status, use the next-update roadmap. For changes already playable in beta, use the v0.111 strategy guide. A new newsletter and a new game patch are different events, even when both arrive in the same news feed.