
Slay the Spire 2 Card
Outbreak
Outbreak is an Uncommon Silent Power that costs 1 energy. Every 3 times you apply Poison, deal 11 damage to ALL enemies.
Tracked beta change (v0.110.0 beta): Reworked into a 3-cost Rare Skill: apply 9(12) Poison to all enemies, then trigger Poison immediately. Official sourceThe facts below remain the current main-branch data until this beta is promoted.
- Character
- Silent
- Type
- Power
- Rarity
- Uncommon
- Cost
- 1 Energy
- Target
- Self
- Keywords
- None
Card text
Every 3 times you apply Poison, deal 11 damage to ALL enemies.
Upgraded card text
Every 3 times you apply Poison, deal 15 damage to ALL enemies.
How to evaluate it
Judge Outbreak by the job it fills in your current deck, the fights ahead, and whether its 1 energy competes with a more urgent play. A card being uncommon does not make it an automatic pick. Check its class guides and the current patch notes before treating any single-card rating as universal.
Related strategy
Use the guide search to find builds and boss plans that mention Outbreak, Silent, or power.
Used in real decisions
Guides that mention Outbreak
Outbreak in beta: when to trigger Poison immediatelyUse beta Outbreak as a three-Energy Poison payoff rather than an old passive engine. Includes ordering, spending, and upgrade decisions.Well-Laid Plans in beta: keep the answer without clogging the handUse the reworked beta Well-Laid Plans rather than its old single-card retention text. Plan setup cost, retained clutter, upgrade timing, and useful combinations.Haze in the current beta: Poison and Weak in one turnLearn when the beta Haze rework earns its two Energy, how its upgrade changes Weak coverage, and why old Sly advice no longer applies.Sidestep in beta: spend tomorrow's Energy carefullyPlan Silent's beta Sidestep turns: when delayed Energy helps, when it arrives too late, and how to avoid drawing an unusable payoff.