
Slay the Spire 2 Card
Prepared
Prepared is a Common Silent Skill that costs 0 energy. Draw 1 card. Discard 1 card.
- Character
- Silent
- Type
- Skill
- Rarity
- Common
- Cost
- 0 Energy
- Target
- Self
- Keywords
- None
Card text
Draw 1 card. Discard 1 card.
Upgraded card text
Draw 2 cards. Discard 2 cards.
How to evaluate it
Judge Prepared by the job it fills in your current deck, the fights ahead, and whether its 0 energy competes with a more urgent play. A card being common does not make it an automatic pick. Check its class guides and the current patch notes before treating any single-card rating as universal.
Related strategy
Use the guide search to find builds and boss plans that mention Prepared, Silent, or skill.
Used in real decisions
Guides that mention Prepared
Mangle or Pact's End: two different Ironclad answers in betaCompare beta Mangle's costly targeted turn with Pact's End's conditional group damage, and decide which problem your Ironclad deck needs to solve.Outbreak in beta: when to trigger Poison immediatelyUse beta Outbreak as a three-Energy Poison payoff rather than an old passive engine. Includes ordering, spending, and upgrade decisions.Slay the Spire 2 Bestiary Guide: Prepare for Fights BetterUse the Slay the Spire 2 Bestiary to turn previous encounters into better route, card, potion, and campfire decisions.Ironclad Guide: Strength, Exhaust, and Safer AggressionBuild stronger Ironclad runs in Slay the Spire 2 with a practical Strength versus Exhaust decision, health discipline, and boss-ready deck checks.Regent Guide: Stars, Forge, and Building a Real TurnLearn Regent’s Stars and Forge decisions in Slay the Spire 2: when to bank power, when to spend it, and how to avoid slow setup deaths.