
Slay the Spire 2 Card
Rally
Rally is a Rare Colorless Skill that costs 2 energy. ALL players gain 12 Block.
- Character
- Colorless
- Type
- Skill
- Rarity
- Rare
- Cost
- 2 Energy
- Target
- AllAllies
- Keywords
- None
Card text
ALL players gain 12 Block.
Upgraded card text
ALL players gain 17 Block.
How to evaluate it
Judge Rally by the job it fills in your current deck, the fights ahead, and whether its 2 energy competes with a more urgent play. A card being rare does not make it an automatic pick. Check its class guides and the current patch notes before treating any single-card rating as universal.
Related strategy
Use the guide search to find builds and boss plans that mention Rally, Colorless, or skill.
Used in real decisions
Guides that mention Rally
Slay the Spire 2 Daily Run Scoring Guide: Badges and LeaderboardsHow Daily Run rankings use wins, badge count, and completion time, plus a practical way to chase a better place without throwing the run.Jeweled Mask Guide for v0.111: Power Pool Math and the Innate RuleHow Jeweled Mask chooses a Power in v0.111, why non-Innate Powers now get priority, and how each new Power changes the relic's consistency.Rend v0.111 Guide: When the 1-Energy Colorless Attack Is Worth TakingA practical guide to Rend after its v0.111 cost and damage change: debuff math, draft timing, and when a Colorless attack actually fixes a deck.Act 2 Generalist Deck Guide: Prepare Without Forcing a BuildBuild a Slay the Spire 2 Act 2 deck that can handle burst turns, groups, scaling enemies, and an uncertain route without forcing one fragile archetype.Silent Guide: Poison, Shivs, Draw, and Safer TurnsBuild stronger Silent runs in Slay the Spire 2: choose Poison or Shiv payoffs at the right time, fix early damage, and turn draw into safe turns.