
Slay the Spire 2 Card
Rupture
Rupture is a Uncommon Ironclad Power that costs 1 energy. Whenever you lose HP on your turn, gain 1 Strength.
- Character
- Ironclad
- Type
- Power
- Rarity
- Uncommon
- Cost
- 1 Energy
- Target
- Self
- Keywords
- None
Card text
Whenever you lose HP on your turn, gain 1 Strength.
Upgraded card text
Whenever you lose HP on your turn, gain 2 Strength.
How to evaluate it
Judge Rupture by the job it fills in your current deck, the fights ahead, and whether its 1 energy competes with a more urgent play. A card being uncommon does not make it an automatic pick. Check its class guides and the current patch notes before treating any single-card rating as universal.
Related strategy
Use the guide search to find builds and boss plans that mention Rupture, Ironclad, or power.