
Slay the Spire 2 Card
Void
Void is a Status Status Status that costs variable cost. Whenever you draw this card, lose 1 Energy.
- Character
- Status
- Type
- Status
- Rarity
- Status
- Cost
- Variable cost
- Target
- None
- Keywords
- Ethereal, Unplayable
Card text
Whenever you draw this card, lose 1 Energy.
Upgraded card text
This card has no separate upgraded text in the current data set.
How to evaluate it
Judge Void by the job it fills in your current deck, the fights ahead, and whether its variable cost competes with a more urgent play. A card being status does not make it an automatic pick. Check its class guides and the current patch notes before treating any single-card rating as universal.
Related strategy
Use the guide search to find builds and boss plans that mention Void, Status, or Ethereal.
Used in real decisions
Guides that mention Void
Common Mistakes to AvoidThe most common Slay the Spire 2 beginner mistakes, including deck bloat, bad pathing, potion hoarding, weak scaling, and greedy elite fights.Fur Coat in beta: follow the marks, not the number eightUse Fur Coat's eight marked beta combats without assuming they all fit one route. Compare reachable marks, rewards, shops, and the fights it does not solve.Signet Ring in beta: turn 888 Gold into a better routeBudget beta Signet Ring's 888 Gold around real shops and deck weaknesses. Reserve spending deliberately without inventing fixed prices or guaranteed inventory.Spire Spotting and Neow-lloween: prepare your October 8 submissionPrepare a Spire Spotting or Neow-lloween submission from Mega Crit's September brief. Separate the two prompts, check cover dimensions, and avoid deadline assumptions.Whistle in beta: choose the enemy whose turn mattersPlan Whistle's cheaper beta turn around the right target. Weigh a kill against a stun, budget the remaining Energy, and avoid wasting a one-use answer.